Metal Gear Solid 2: Sons Of Liberty (2001)
by Japan, Konami Computer Entertainment
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About this book
The Metal Gear Solid series has gone down as some of the best storytelling, not just in video games, but period. But while there are countless titles that deserve an accolade, Sons of Liberty is that title that truly captured gamers hearts. It was one of the most hyped games in history, with impossible expectations, yet somehow it met all of them.
In MGS2, you play a fresh-faced agent called Raiden, who embarks on a complex story of deception, terrorism, and action. The plot is the shining point of this title, much more winding than the first, but with the same absolute dedication to character, voice acting, and atmosphere. I can't go any further than that without spoiling the story, but rest assured that it's populated with tons of incredible cutscenes, dialogue, and lore.
Sons of liberty seems almost like a mashup of multiple genres, a combination of stealth-action and interactive movie. But the skill that Kojima does it with, combined with its beautiful music and environments, will always leave players astounded.
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